And here it is

As I said before, I wanted to challenge myself by writing the same program in another language, so I did. And because of the built in functions in php, there are actually less restrictions on the web version than in my C++ program. On the web version, I was able to limit how much a person could type in a field, add spaces automatically to the end of shorter phrases, and then automatically convert lowercase letters to uppercase letters so that the game can recognize the text. So without anymore delay, here you go, DK64 to start out with:


~ by stickman on June 19, 2011.

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