404

•August 13, 2011 • Leave a Comment

Site is dead. Stop coming here. That is all.
:D

I’m Back!!

•June 22, 2011 • Leave a Comment

I’m happy beyond belief. I’ve found a flash animation program that is similar to Adobe Flash, but it is free and still works awesomely. I’m back animating again! And it has ActionScript 2 support (which I am familiar with), so coding visually pleasing websites will be a breeze now!

Awesome end to a blah day.

And here it is

•June 19, 2011 • Leave a Comment

As I said before, I wanted to challenge myself by writing the same program in another language, so I did. And because of the built in functions in php, there are actually less restrictions on the web version than in my C++ program. On the web version, I was able to limit how much a person could type in a field, add spaces automatically to the end of shorter phrases, and then automatically convert lowercase letters to uppercase letters so that the game can recognize the text. So without anymore delay, here you go, DK64 to start out with: http://stickman.zxq.net/hacks/dk64.php

Check

•June 18, 2011 • Leave a Comment

All codes I have made are now added to my database. CHECK!
Now I need to make codes in action videos for all the stragglers.
And I want to see if it is possible for me to replicate my N64 code generator programs using php instead of C++. I like a good challenge once in a while, and I’m sure that people are more likely to use it if they don’t have to download anything. We’ll see. Until then… blergh.

EDIT: I just realized something, I’m not done hacking the action music mod that I just made a video for. There’s more addresses that I didn’t find yet! But I’ll save that for later… if I can without it driving me crazy.

Wow, Simply Wow

•June 18, 2011 • Leave a Comment

After spending a few days to brush up on my php knowledge, I realized that it is extremely similar to C++ (at least the way I was using it). Not that it will make a difference, but I think I’m going to try to make web page ports of all the programs I made, just to see if I can do it. I almost think it will be easier to do with php, but we’ll see.

Also, there’s a new codes in action video on my YouTube channel. Go check it out on my sidebar if you haven’t seen it yet.

Spiderman Code Generator Finished

•June 17, 2011 • Leave a Comment


Continue reading ‘Spiderman Code Generator Finished’

Banjo-Tooie Image Mod Madness

•June 15, 2011 • Leave a Comment

So in order to help make my codes fit into a more neatly confined place, I decided to find every image mod address and putt them in order so that there were no doubles. Here is what I have now:

Continue reading ‘Banjo-Tooie Image Mod Madness’

Website Update

•June 13, 2011 • Leave a Comment

I’ve been trying to migrate my codes to my new website, and I’ve been using sql tables to organize it, but it seems that my host doesn’t like to make things easy for me because I can’t edit new rows of my tables without either exporting, editing in a text editor, importing, or deleting the contents of the table and starting the whole thing fresh again. I’ll try to figure that one out, but besides my Frankenstein version of a code entry form, I’m thinking that I’m also going to have to code my own editor page too. For anyone interested, I’m going to be moving EVERYTHING to  http://stickman.zxq.net and you can see that I am still redirecting things to my WordPress blog right here. I still want to be able to code a visually pleasing page in html before moving, but for now, I have to stay scattered on a million different sites. Not that anyone comes here anymore to check on things ;)

Changes

•May 29, 2011 • Leave a Comment

I’ve started a lot of progress on my new site. I’ve been updating all my N64 codes to sql tables for easier reference, so I just need to get better with php to use it all. I want to make a code generator for Spiderman before I continue with it though. But first I have a research paper and need to stop distracting myself. You’ll be hearing more from me..

By the Way

•April 20, 2011 • Leave a Comment

LongSuRGe Released (the guide for longer sfx). Download links are available in the thread here: http://forums.kc-mm.com/index.php?topic=20939

and i’ve decided not to do a sawndz guide for it. with this guide, you can figure it out ;)

good luck and happy hacking!

 
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